Other features introduced in Children of the Atom include Super Jumps, the ability to roll away or towards an opponent after falling, the ability to determine the aim of a projectile move (such as Cyclops' optic blasts), and the ability to pursue an opponent after performing a throwing attack for additional attacks. Breaking one's fall from a throw or performing a counter-throw will also consume a portion of the X-Power gauge when performed. Players can then perform an "X-Ability", which consumes a small portion of the X-Power gauge, or a "Hyper X", which consumes a greater portion of the same gauge.
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2 when it becomes half-full and an Aura will begin to surround the player's character until it becomes full and reaches MAX level. The player has an "X-Power" gauge (similar to the Super Combo gauge in Super Street Fighter II Turbo and the "Special" gauge in Darkstalkers) that builds as the player performs regular or special moves.
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The player can choose between one of six X-Men members or four of their enemies (for a total of ten selectable characters) and proceed to compete in a series of best-two-out-of-three one-on-one matches. X-Men follows the same fighting game controls and conventions Capcom previously established with the Street Fighter II games and the original Darkstalkers. Of these, the PlayStation version was not as well received as the other versions, suffering from slowdown and missing frames of animation. Ports of the game were released for the Sega Saturn, PlayStation and personal computers. Capcom series, which started with the game's successor X-Men vs. These concepts and the fast pace of the game would provide the basis for Capcom's Marvel vs. Children of the Atom also introduced multi-tiered fighting environments in which the ground would crumble and characters would fall into lower parts of the level. Also featured in the game are various tactical maneuvers, including the ability for characters to roll. Children of the Atom adds a combo system that features long combos that can even be performed in mid-air. The gameplay has much in common with Capcom's previous fighting games, Super Street Fighter II Turbo and Darkstalkers.
They face each of the other characters in the game in best of three one-on-one fighting matches, before battling Juggernaut and then Magneto himself. The game's plot is based on the Fatal Attractions story from the comics - players control one of the X-Men or their enemies in their fight against the villain Magneto. Released around the time of the mid-1990s X-Men animated series, the game features voice actors from the series reprising their roles.
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X-Men: Children of the Atom ( エックス・メン チルドレン オブ ジ アトム, Ekkusu Men Chirudoren obu ji Atomu ?) is an arcade game that was produced by Capcom and released on the CP System II arcade hardware in 1994 in Japan and in 1995 in North America and Europe.īased on the X-Men comic book series, it is the first fighting game produced by Capcom using characters under license from Marvel Comics.